RT @arcsparkcanada@birdsite.link
"There's never really a point where we're not playtesting" Game design and making the jump from FTL to Into The Breach. Enjoyed this interview from @subsetgames @JarMustard @RBryant2012 & @awawro! https://www.gamasutra.com/view/news/318004/How_Subset_Games_made_the_jump_from_FTL_to_Into_the_Breach.php #gamedev #ftl #intothebreach #indiedev #gamedesign
https://twitter.com/arcsparkcanada/status/1005806812275335174