Wow apparently there's a new feature thing on Twitter that I just used
Getting ready for IGF and GDCA!
Obligatory GDC selfie
Are there any non-loud GDC parties or gatherings today?
If you're a dev in any Russian, Arabic, Simplified Chinese, Japanese, French, Spanish, or Portuguese-speaking territory, please encourage local devs to sign up at https://gamedev.world/ , and to submit talks in their language!
One week left before call for speakers closes!
GAMES FOR EVERYONE*
*in the first world
daily reminder to check out my 40-pack of pixel fonts!
if you don’t buy them, please share them with folks who think will! great for games, websites, videos, mockups, etc.
Traveling to GDC right now! Say hi if you see me there
Sometimes I am too lazy to make an editor script just to draw a single button in the inspector. So I made QuickButtons. Now you can add an inspector button with as little as one line of code in your #unity3d class.
Finally working on a new tutorial Thanks for the patience everyone
So far I cannot recommend any Microsoft Surface for any type of serious work as an artist. I'm still considering if I should return mine.
I just went to @Microsoft store and tested a bunch of models, they all do this weird diagonal line if you draw slowly. I'll probably return mine.
Just as a comparison, I made this on my Intuos
Apparently tilting the pen makes it WAY worse
I think it's not the pen this happens using my finger on the touch screen.
Ugh sometimes it gets even wooorse
For some reason this is how my Surface Book pen is behaving when I draw a straight line. I'm still trying to find a solution.
For some reason this is how my Surface Pro pen is behaving when I draw a straight line. I'm still trying to find a solution.